Michelle (Whojeong) Rhee
 

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The creation, development, and refinement of new forms have been an important and major subject matter among many artists. As an artist, my concern is to find a art form which is narrative, illusive, immersive, and interactive that can fully engage in and reflect this layered age of images and information in which we live. My recent art works mirror my own journey both artistically and culturally in an East/West axis. They reveal my belief, enlightenment, and love by the combination of Christianity and my unique childhood in eastern cultures and religions.

Based on my unique background in visual arts, social science, computer arts and performing arts, my art practices show a strong sense of the theatrical with advanced technologies dealing with social, cultural, religious, spiritual and theatrical themes such as race, class, gender, sexuality, nation, ideology, faith, and power. These practices start from the experiments with concepts of body, time, space, and narrative and relate those to physical and virtual storytelling, virtual reality, motion capture-animation, performance-technology, interactive art, multimedia installation, and the more amalgamated version, the highly collaborative multimedia performance.

I am interested in experimenting with several different performance languages from software, video, animation, theatre, music, and sensual and physical sensing technology, but my ultimate interest is creating a new hybrid and amalgamated vision by integrating these different languages and variant aesthetics at once.

Publication

SIGGRAPH 2003
"Computer Greaphics and Theatre", ACM Press, New York, NY, 2003, 1-4
M.F.A. Thesis
"Art Direction and Scenic Design for a Production of Sleep Deprivation Chamber", Ohio State University, Ohio, 2003

 

 

 

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